![]() There was a capitol building stage that was endless because the rooms took you around in a circle and the entire point of the level was to find the robot master and chase him through said circular level. ![]() Thought it was cool how previous robot masters you beat sometimes helped you in other stages. But a lot of bosses could still be beaten with the regular weapon even though they were all very tough. The weapons system felt very counterintuitive so that was annoying. ![]() I found it VERY hard and challenging and frustrating but each time I came over my friend's house I made sure to beat at least 1 or 2 new levels. I thought it retained a Megaman-ish feel while having enough innovation and new game features with some really clever stage ideas. I had a feeling it was this hidden spin-off gem and that's what it felt like as I played it. ![]() I didn't support its campaign so I didn't have the same kind of expectations and I really enjoyed it. ![]()
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